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The Ravenite
The Ravenite is a prototype made in one week as part of our year long projects in the MEAE program. The game puts you in the shoes of a 1920s bootlegger, managing your criminal empire through a series of narrative conversations.
As the vision holder and lead engineer on this project, I made a state machine to manage and process conversations, put together the scene and camera rig, and handled the UI functionality. I hope to get this project going again in the future, as I loved working on it.
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